Summary: Having turned over a new leaf, Sal has become a (mostly) responsible business man who is on the up and up, and (mostly) sober. He is locked in an Imperial quarantine on the planet Kallenko, when he meets up with an eccentric and desperate Rodian named Keoda. Sal soon learns that Keoda is in fact the reason for the lockdown and the manhunt, and he soon finds out why; Keoda used to be a Jedi.
Keoda and Sal manage to maneuver themselves into a position where they have clearance to get off world with a ‘perishable goods’ cargo manifest, and after an extremely close shave with a local thief and four noisy Imperials, the No Man’s Servant II sails past the blockade and out for the safety of the black.
Whatever comes next, Sal’s stint on the ‘up and up’ may be coming to an end.
XP: Sixteen CL1 Stormtroopers (320) Two CL5 Imperial Officers (2,000) Four CL1 Thugs (80) One CL8 Crime Lord (1,600)
Additional: Getting off world without space battle (2,000) Good Roleplaying (2,000)
TOTAL XP: 8,000 /2 = 4,000 each.
Rewards: 4 Imperial e-11 blaster rifles/4 pistoles. 4 Stormtrooper belt contents. Job paying 3,000 credits plus monies won/stolen from thugs.
Important Notes: Keoda being a Jedi is going to be a problem for Sal and anyone close to him. While there is talk of a massive Rebel buildup, the war is far from over, and huge Imperial agencies are scouring the galaxy for former members of the praxium. The No Man’s Servant II Is mostly clean at this point; as long as the bodies aren’t found, the captain of the vessel will just be wanted in relation to the disappearance of imperial personel. Coupled with the dead thugs and the general lawlessness of the quarantine, you should be fine.
But as long as you have a Jedi with you, the heat is going to keep coming.
A Special Message from Taylor: If you guys aren’t into this gamester style, then please let me know and I will change it but this is what I am going for; Drift and Starhounds are a shared universe the same way the Star Wars Movies and the EU are ‘shared.’ In my portion of Star Wars, it is extremely hazardous to be a Jedi. It has always been that way, and I let billy play one because I still think it can be a lot of fun. Still, the danger may have some dire consequences so if A character wants to ban a Jedi from his ship (sal) or go into hiding (keoda) or face what coming and hope you both survive; I am all for it, but I am not going to pull punches.
If you’re both cool with that, then all I ask is this; if you want to make a change to crew or character that can be summed up in a few words (ie Sal kicks Keoda off the ship, Keoda attacks and kills sal; whatever) then lets make sure we do it between games.
I say this because as a GM, I am going to have characters that are “regular guest stars.” As GM’s, we all have those. I am not opposed, however to letting each character have alternates in case of death, and also for random “guest stars.”
I get tit, it might not work, and I dont want a revolving door of characters. Also, for drift anyone who misses a game, or any character who misses a game receives 50% XP. So if you have an alt character, just like with mulitclassing, the player who stays with one character will in the long run have a slight edge. As for missing games, I am happy to grant the rest of the 50% XP for some contribution to the site made within that week before the next game, be it story or gear or whatever.
Let me know your thoughts, you may read this and just think “fuck no” and if so, no worries its gone, just something I would like to try.